Dummiesman's OBJ Importer
Works during runtime*, and in editor! A couple of code samples are provided in the Samples folder.
*Runtime Import Note
You must go to the "Graphics" tab in your project, and add "Standard (Specular Setup)" to the always included shaders. This will make your next build take a while.
Features
- Material file loading
- Runtime texture library supporting BMP, TGA, JPG, PNG, DDS, and CRN textures.
- Decent import speed (~750k triangles in about 10 seconds)
- Support for loading obj and mtl from stream, as well as overridable callback for texture loads
- Works in editor, and during runtime
- Loads triangles, quads, and ngons